Based in the Czech Republic, Ebenit is an indie game studio founded in 2007 by Martin Kuneš as Helium Games. Initially focusing on small freeware games for Windows, the team developed its first paid game in 2012 and changed its name to Ebenit. Since then, the studio has maintained two goals: to develop games as our full-time jobs, and to deliver a lot of fun to players. Other team members include Miloš Kolčák (art) and Jan Franče (QA).
When I was a child, I often played outside with my friends. Most of the time, we played games we invented ourselves. When I was finally able to play computer games, I immediately wanted to create my own game – which led me to learn programming at the age of 14. Ever since, I’ve been creating games!